Games
Five mobile games published on Google Play and Itch.io — from arcade dodgers to orbit simulators. Each one a different design challenge: procedural generation, physics-based gameplay, and polished game feel.
Unity
C#
Figma
Blender
Notice
My Google Play developer account was taken down due to low activity — very few players and downloads across my published games. The store listings are no longer accessible, but the games were real, shipped, and playable. Screenshots and details are preserved below.
Published · Google Play
Donut Tunnel (Beta)
My most recent release. Colorful, (bizarrely) entertaining, and dangerously addictive. You're a donut. The tunnel is made of donuts. You need to survive. I donut know how to explain it further — you'll just have to try it.
Published · Google Play
Neon Hover
A fast-paced arcade game where you pilot a speeding spaceship through an endless, procedurally generated asteroid field. The world never repeats — neither do your mistakes.
Published · Itch.io
Planet Dance
A simulation of orbital mechanics that reveals a beautiful hidden pattern — "The Dance of Venus." Eight Earth years are roughly thirteen Venus years, and the ratio of their angular velocities traces a perfect five-petal flower as they orbit the Sun. Planet Dance lets you explore this and create your own orbital harmonies.
First release · Google Play (archived)
A-void
My first commercial release. A game about dodging incoming missiles with a plane. It's no longer available — I didn't know GitHub existed yet, lost the source files, and Google removed it when I couldn't update to the latest SDK. A lesson in version control before I knew what version control was.
Features
- Two game modes — Classic & Hard
- 12 different vehicles
- Powerups with upgrades
- Daily rewards system
Game jam · Google Play (archived)
Try-angle
Built in under 12 hours. No longer available — same story as A-void. But the speed of shipping this one taught me something about constraints being a feature, not a bug.
Features
- Two game modes — Classic & Crazy
- Infinite level generation